The following files can be downloaded here:
The latest version of Digger Remastered for DOS. The download is 71K.
The Digger Remastered extras pack (297K), containing the level editor, extra levels, icons, Windows 95 file associations, the hall of fame games, a screensaver and a utility to extract the high scores from an old Digger floppy disk and convert them to a DIGGER.SCO file. Please read the EXTRAS.TXT file first.
The Unix version of Digger Remastered by Maxim Sobolev (107K) - see the Unix page for building instructions. Jeroen Nees (who is doing his graduate thesis on Digger) built a binary for Red Hat GNU/Linux (112K) which might also work with some other distributions. Bijan Soleymani made a Debian package. The Penguin Liberation Front publish some RPM packages, source and binary for several architectures.
There is a packaged version for Mac OS X here (405K). It should contain all the necessary files. I don't have a Mac and therefor I can't try this for myself, so please let me know if it works or not.
The RiscOS port of Digger Remastered (52K). It works quite well, but there are a few rough edges: the sound is rather coarse and there are no CGA graphics. It's also quite thoroughtly out of date - a number of the newer features are missing.
The DJGPP/Allegro protected mode port (299K). Currently this doesn't do much more than Real Mode Digger. Notable additions include title-screen keyboard commands and configuration menu, support for joysticks (and other game controllers), a different sound engine which supports more soundcards than Real Mode Digger and enhanced 256 colour graphics. This version still has a few rough edges and is currently completely unsupported by AJ Software.
The C source code to Digger (175K). Please read the DIGSRC.TXT file first. Note that, although Windows sources are included, they are out of date. The latest Windows sources can be downloaded here (160K). This source code was produced without seeing the original Digger source code, and I own the copyright on it, not Windmill Software. I am hereby releasing this code under the terms of the GPL.
The original source code to Digger (295K). Please note that the copyright on this still belongs to Windmill software, and that we do not have permission to distribute Digger in its original form. This source code is provided for historical interest only. If you are interested in making a derivative version of Digger, please start with the Digger Remastered source code instead.
The Java version of Digger in downloadable form (45K).
A version of Digger for JavaME-enabled mobile phones is available here.
The Source code to the Java version of Digger (34K).
The graphics from Digger in .BMP (24K) or .GIF (35K) format. Note that the .BMP files do not have the correct transparency information. These files have been ZIPped twice (the first time with compression off) to reduce download time. This is a handy technique for improving compression performance if you have lots of similar files in an archive.
Styx Remastered, another Windmill Software that Andrew has fixed (25K). This source code was produced without seeing the original Styx source code, and I own the copyright on it, not Windmill Software. I am hereby releasing this code under the terms of the GPL.
The original source code to Styx (245K). Please note that the copyright on this still belongs to Windmill software, and that we do not have permission to distribute Styx in its original form. This source code is provided for historical interest only. If you are interested in making a derivative version of Styx, please start with the Styx Remastered source code instead.
The source code for Styx remastered in Assembler (52K).
The ripped version of Digger (23K).
The ripped version of Styx (19K).
The ripped version of Rollo and the Brush Bros (19K).
The ripped version of Conquest (25K).
The ripped version of Moonbugs (22K).
The ripped version of The Exterminator (18K).
Floppy Frenzy (49K).
Video Trek 88 (65K), the earliest of Windmill Software's games. It is written in BASIC (the .BAS files and .TXT files listing the program code are included in the archive). To run it, you will need a BASIC interpreter such as GWBASIC or BASICA (56K). More modern BASICs such as QBASIC, QuickBASIC or Visual BASIC won't work.
Attack on Altair (23K), the rarest of the Windmill games - I never even knew it existed until someone sent me a copy!
The Windmill software demo disk (94K) contains demo versions of Digger, Styx, Conquest and Rollo and the Brush Bros. Unlike the full versions of these games, the demos require an operating system. They don't work any better than the ripped versions - they are just here for their historical interest.
PC BOSS - a file management program by Windmill Software, circa 1983.
The archives from the old Digger Chat mailing list (89K). Now as complete as they're ever going to be (probably).
The graphics editing package (62K) containing .BMP files of all the graphics in the game in a form suitable for editing, and a text file explaining what to do with them. You can't use the edited files with Digger yet, but you will be able to soon, so start designing now!
Ori Brost has made an emulator for running old games, including some of the old Windmill games you can download from the above links. You can download the emulator here (47K) and the source code here (62K). The emulator is a Linux program, but will also run under Windows with Cygwin and SDL.
Matt Gottlieb made this Digger AIM Buddy Icon:
Click here to make it your Buddy Icon. Thanks, Matt!